Author: AMC College
Publisher: Advanced Micro Systems Sdn Bhd
ISBN:
Category : Computers
Languages : en
Pages : 83
Book Description
This eBook consists of 2 titles: 3D Modeling (3ds Max) Level 1 3D Modeling (3ds Max) Level 2
3ds Max Essentials (2 in 1)
Author: AMC College
Publisher: Advanced Micro Systems Sdn Bhd
ISBN:
Category : Computers
Languages : en
Pages : 83
Book Description
This eBook consists of 2 titles: 3D Modeling (3ds Max) Level 1 3D Modeling (3ds Max) Level 2
Publisher: Advanced Micro Systems Sdn Bhd
ISBN:
Category : Computers
Languages : en
Pages : 83
Book Description
This eBook consists of 2 titles: 3D Modeling (3ds Max) Level 1 3D Modeling (3ds Max) Level 2
Essential CG Lighting Techniques with 3ds Max
Author: Darren Brooker
Publisher: Taylor & Francis
ISBN: 1136138935
Category : Computers
Languages : en
Pages : 409
Book Description
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.
Publisher: Taylor & Francis
ISBN: 1136138935
Category : Computers
Languages : en
Pages : 409
Book Description
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.
Essential 3ds Max 8
Author: Josh Robinson
Publisher: Wordware Publishing
ISBN: 9781556224850
Category : 3ds max (Computer file)
Languages : en
Pages : 0
Book Description
This book takes readers step-by-step through every major aspect of 3D Stdio MAX, from organic modeling to architectural rendering and advanced lighting techniques.
Publisher: Wordware Publishing
ISBN: 9781556224850
Category : 3ds max (Computer file)
Languages : en
Pages : 0
Book Description
This book takes readers step-by-step through every major aspect of 3D Stdio MAX, from organic modeling to architectural rendering and advanced lighting techniques.
Autodesk 3ds Max 2015 Essentials
Author: Randi L. Derakhshani
Publisher: John Wiley & Sons
ISBN: 111886770X
Category : Computers
Languages : en
Pages : 400
Book Description
Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds Max certification exam, this guide teaches the basics of modeling, texturing, animating, and visual effects. You'll have fun creating a retro-style alarm clock, animating a thrown knife, modeling a chair, and more, all while you learn modeling, rigging, animating, rendering, architectural visualization, and other career-essential techniques. This colorful, engaging book features: Chapter-opening learning objectives Step-by-step tutorials Full-color screenshots and illustrations Downloadable exercise files Learn all the crucial techniques you'll need from authors Randi and Dariush Derakhshani, Autodesk Certified Instructors with years of professional experience under their belts. Artists, students, educators, and hobbyists will benefit from the guide's techniques and tutorials, getting to know the program as a whole and gaining insight into which aspects of the 3D production pipeline are most appealing. Whether you're a beginner or migrating from another 3D application, Autodesk 3ds Max 2015 Essentials provides the solid foundation.
Publisher: John Wiley & Sons
ISBN: 111886770X
Category : Computers
Languages : en
Pages : 400
Book Description
Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds Max certification exam, this guide teaches the basics of modeling, texturing, animating, and visual effects. You'll have fun creating a retro-style alarm clock, animating a thrown knife, modeling a chair, and more, all while you learn modeling, rigging, animating, rendering, architectural visualization, and other career-essential techniques. This colorful, engaging book features: Chapter-opening learning objectives Step-by-step tutorials Full-color screenshots and illustrations Downloadable exercise files Learn all the crucial techniques you'll need from authors Randi and Dariush Derakhshani, Autodesk Certified Instructors with years of professional experience under their belts. Artists, students, educators, and hobbyists will benefit from the guide's techniques and tutorials, getting to know the program as a whole and gaining insight into which aspects of the 3D production pipeline are most appealing. Whether you're a beginner or migrating from another 3D application, Autodesk 3ds Max 2015 Essentials provides the solid foundation.
Essential 3ds Max 2008
Author: Sean McBride
Publisher: Jones & Bartlett Publishers
ISBN: 0763782793
Category : Computers
Languages : en
Pages : 398
Book Description
Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.
Publisher: Jones & Bartlett Publishers
ISBN: 0763782793
Category : Computers
Languages : en
Pages : 398
Book Description
Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.
3ds Max MAXScript Essentials
Author: Autodesk,
Publisher: Taylor & Francis
ISBN: 1136140387
Category : Art
Languages : en
Pages : 302
Book Description
Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.
Publisher: Taylor & Francis
ISBN: 1136140387
Category : Art
Languages : en
Pages : 302
Book Description
Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.
3ds Max 8 MAXScript Essentials
Author: Autodesk
Publisher: Taylor & Francis
ISBN: 1136142215
Category : Computers
Languages : en
Pages : 238
Book Description
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
Publisher: Taylor & Francis
ISBN: 1136142215
Category : Computers
Languages : en
Pages : 238
Book Description
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
Autodesk 3ds Max 9 MAXScript Essentials
Author: Autodesk, Inc
Publisher: Taylor & Francis
ISBN: 0240809327
Category : 3ds max (Computer file)
Languages : en
Pages : 302
Book Description
This text helps you write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples.
Publisher: Taylor & Francis
ISBN: 0240809327
Category : 3ds max (Computer file)
Languages : en
Pages : 302
Book Description
This text helps you write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples.
Autodesk 3ds Max 2014 Essentials
Author: Randi L. Derakhshani
Publisher: John Wiley & Sons
ISBN: 1118575148
Category : Computers
Languages : en
Pages : 418
Book Description
Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.
Publisher: John Wiley & Sons
ISBN: 1118575148
Category : Computers
Languages : en
Pages : 418
Book Description
Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.
ESSENTIAL ZBRUSH
Author: Wayne Robson
Publisher: Jones & Bartlett Learning
ISBN: 1449633625
Category : Computers
Languages : en
Pages : 770
Book Description
Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface; discover how to create a base mesh using ZSpheres; find out how to use normal and displacement maps in both 3ds Max and Maya; understand the importance of properly posing your models; explore a variety of production-tested pipelines and workflows; learn how to create and apply materials to your models. Includes companion DVD with more than 3 hours of video tutorials showing how to model and texture the image shown on the front cover! It also contains full-color versions of the images in the book.
Publisher: Jones & Bartlett Learning
ISBN: 1449633625
Category : Computers
Languages : en
Pages : 770
Book Description
Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface; discover how to create a base mesh using ZSpheres; find out how to use normal and displacement maps in both 3ds Max and Maya; understand the importance of properly posing your models; explore a variety of production-tested pipelines and workflows; learn how to create and apply materials to your models. Includes companion DVD with more than 3 hours of video tutorials showing how to model and texture the image shown on the front cover! It also contains full-color versions of the images in the book.