3D & Web Masters

3D & Web Masters PDF Author: AGOSTO (Firm)
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 156

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Book Description
This exciting, cutting-edge book explores the worlds of three-dimensional and web design. Guided by twenty-three international experts, novices and experienced designers alike will discover the dynamism and challenge of the three- dimensional realm and the intricacies and unlimited possibilities of homepage design. The book features a selection of step-by-step techniques, as well as tips and tricks, and a gallery displaying some of the newest and most imaginative work.

3D & Web Masters

3D & Web Masters PDF Author: AGOSTO (Firm)
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 156

Get Book Here

Book Description
This exciting, cutting-edge book explores the worlds of three-dimensional and web design. Guided by twenty-three international experts, novices and experienced designers alike will discover the dynamism and challenge of the three- dimensional realm and the intricacies and unlimited possibilities of homepage design. The book features a selection of step-by-step techniques, as well as tips and tricks, and a gallery displaying some of the newest and most imaginative work.

3D for the Web

3D for the Web PDF Author: Carol MacGillivray
Publisher: Taylor & Francis
ISBN: 0240519108
Category : Art
Languages : en
Pages : 323

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Book Description
Presenting the techniques required to incorporate 3D animation into website design, this text covers a number of relevant topics including interface design for 3D websites, designing and making characters, building virtual environments, and making a 3D game.

3D and Web Masters

3D and Web Masters PDF Author: Graphic-Sha
Publisher:
ISBN: 9784766110036
Category :
Languages : en
Pages : 0

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Book Description


3D Manufacturing Innovation

3D Manufacturing Innovation PDF Author: Hiroshi Toriya
Publisher: Springer Science & Business Media
ISBN: 1848000383
Category : Technology & Engineering
Languages : en
Pages : 162

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Book Description
For a company to survive in the manufacturing industry, it must not only accumulate light-weight 3D data, but also share this information within the company and with related companies as well as train key personnel. 3D Manufacturing Innovation introduces the best practices developed by Toyota, Sony, Nikon, Casio and other pioneers in the global engineering scene, providing the reader with invaluable tips for manufacturing innovation.

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition PDF Author: Fletcher Dunn
Publisher: CRC Press
ISBN: 1568817231
Category : Computers
Languages : en
Pages : 848

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Book Description
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

3D Studio MAX Design Guide

3D Studio MAX Design Guide PDF Author: Anthony Potts
Publisher:
ISBN: 9781883577834
Category : Computers
Languages : en
Pages : 452

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Book Description
One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.

How to Design 3D Games with Web Technology - Book 01

How to Design 3D Games with Web Technology - Book 01 PDF Author: Jordi Josa
Publisher:
ISBN: 9781520547459
Category : Computer adventure games
Languages : en
Pages : 205

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Book Description
Over the year's web browsers have been incorporating new technologies, changing from simple page viewers with plain text and some images to platforms that allow us to create three-dimensional games. The revolution began with improved CSS styles and continued with the addition of relational and documental databases and the ability to create applications that work in offline mode without internet connection. Progress continued with the incorporation of audiovisual technologies, the possibility of watching movies, native audio management, including speech recognition and speech synthesis for reading texts. Finally, the incorporation of 3D technology (WebGL) with hardware acceleration, motion detection and virtual reality technology, have meant that the WEB programming is as every bit as good as other platforms and traditional languages. Therefore, I decided to start a collection of books that allows us to explore these developments and become true experts. To distinguish the collection from other books on the market I've focused on teaching how to perform a role-playing game in first person, merely as an excuse to gradually introduce WEB technologies. What does the first book of the collection cover? The book is aimed at those who want to explore how to create 3D animation, either to add visual elements to their web pages, as well as those who want to try their luck in game design. In it we'll learn how to: * Use the Three.js library to create and animate a basic scene. * To prepare the development environment and solve the main problems we encounter. * To use geometries and materials offered by the default library. * To create advanced textures and transparencies. * To illuminate the scene and create shadows. * To load objects made with third party platforms and animate them using different techniques. * To use the keyboard, mouse and even body movement to control the camera. Finally, we'll create our first game location. A beautiful medieval village with its castle and cemetery, full of villagers walking about and doing daily chores and a thick forest full of dangerous monsters. What is the game like? The game spans from the creation of 3D scenes to the management of music and sound effects, artificial intelligence, character animation and monsters, saving the current game, subsequently recovering it and finally packaging. What prior knowledge is needed? This book is suitable for anyone with basic knowledge of JavaScript and HTML. No knowledge of advanced mathematics or WebGL are needed.

New Masters of Flash

New Masters of Flash PDF Author: Claude Baumann
Publisher: Apress
ISBN: 143025145X
Category : Computers
Languages : en
Pages : 543

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Book Description
New Masters of Flash is both a global showcase and practical tutorial. Nineteen of the planet's most awe-inspiring Flash designers share their influences, ideas and objectives in individual introductory essays. They then take the reader through a step-by-step tutorial explaining in detail how to create in Flash 5 the interfaces, applications and effects that they have made famous. The author-designers are some of the most legendary Flash innovators currently working—from the U.S. to Japan, Europe to South Africa: Yugo Nakamura, Joshua Davis, Manuel Clement, Irene Chan and Tomato Interactive's Joel Baumann, together with 14 other leading Flash practitioners. These are the designers who are expanding the horizons of interactive interface design with Flash. Join them! With the book is a CD-ROM containing animated movie versions of the tutorials from the book, together with the finished interactive effects. If you're in a real hurry, you can download the source-code FLAs for many of the tutorials, in both Flash 5 and Flash 4 versions, from the CD-ROM New Masters folder. Also on the CD-ROM are video QuickTime interviews with the designers from the book.

WebGL Hotshot

WebGL Hotshot PDF Author: Mitch Williams
Publisher: Packt Publishing Ltd
ISBN: 1783280921
Category : Computers
Languages : en
Pages : 486

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Book Description
Every chapter starts with a 'mission briefing' section that describes what is to be achieved by the end of the chapter. This is followed with the decisions and steps required to accomplish the mission objective with challenges to take the project further. The scope for the book thus mimics the reallife requirements of a developer and gets you ready to successfully build your own project. If you are a web designer looking to expand your knowledge of 3D graphics concepts and broaden your existing skill set, then this book is for you. Those looking for an introduction to 3D graphics will benefit from WebGL Hotshot as it is a perfect guide to master 3D concepts, helping you build and deploy 3D worlds much quicker. The book assumes a basic knowledge of HTML, though it can be learned concurrently while reading this book. Basic programming knowledge is useful; however, the graphical nature of web 3D content allows you to learn programming through experimentation.

Virtual Manufacturing

Virtual Manufacturing PDF Author: Wasim Ahmed Khan
Publisher: Springer Science & Business Media
ISBN: 0857291866
Category : Technology & Engineering
Languages : en
Pages : 816

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Book Description
Virtual Manufacturing presents a novel concept of combining human computer interfaces with virtual reality for discrete and continuous manufacturing systems. The authors address the relevant concepts of manufacturing engineering, virtual reality, and computer science and engineering, before embarking on a description of the methodology for building augmented reality for manufacturing processes and manufacturing systems. Virtual Manufacturing is centered on the description of the development of augmented reality models for a range of processes based on CNC, PLC, SCADA, mechatronics and on embedded systems. Further discussions address the use of augmented reality for developing augmented reality models to control contemporary manufacturing systems and to acquire micro- and macro-level decision parameters for managers to boost profitability of their manufacturing systems. Guiding readers through the building of their own virtual factory software, Virtual Manufacturing comes with access to online files and software that will enable readers to create a virtual factory, operate it and experiment with it. This is a valuable source of information with a useful toolkit for anyone interested in virtual manufacturing, including advanced undergraduate students, postgraduate students and researchers.