Author: Jean-Luc Dugelay
Publisher: John Wiley & Sons
ISBN: 0470510781
Category : Science
Languages : en
Pages : 210
Book Description
The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.
3D Object Processing
Author: Jean-Luc Dugelay
Publisher: John Wiley & Sons
ISBN: 0470510781
Category : Science
Languages : en
Pages : 210
Book Description
The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.
Publisher: John Wiley & Sons
ISBN: 0470510781
Category : Science
Languages : en
Pages : 210
Book Description
The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.
Three-Dimensional Model Analysis and Processing
Author: Faxin Yu
Publisher: Springer Science & Business Media
ISBN: 3642126510
Category : Computers
Languages : en
Pages : 434
Book Description
With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.
Publisher: Springer Science & Business Media
ISBN: 3642126510
Category : Computers
Languages : en
Pages : 434
Book Description
With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.
Learning Processing
Author: Daniel Shiffman
Publisher: Newnes
ISBN: 0123947928
Category : Computers
Languages : en
Pages : 566
Book Description
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
Publisher: Newnes
ISBN: 0123947928
Category : Computers
Languages : en
Pages : 566
Book Description
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
Advances in Multimedia Information Processing – PCM 2018
Author: Richang Hong
Publisher: Springer
ISBN: 3030007766
Category : Computers
Languages : en
Pages : 921
Book Description
The three-volume set LNCS 101164, 11165, and 11166 constitutes the refereed proceedings of the 19th Pacific-Rim Conference on Multimedia, PCM 2018, held in Hefei, China, in September 2018. The 209 regular papers presented together with 20 special session papers were carefully reviewed and selected from 452 submissions. The papers cover topics such as: multimedia content analysis; multimedia signal processing and communications; and multimedia applications and services.
Publisher: Springer
ISBN: 3030007766
Category : Computers
Languages : en
Pages : 921
Book Description
The three-volume set LNCS 101164, 11165, and 11166 constitutes the refereed proceedings of the 19th Pacific-Rim Conference on Multimedia, PCM 2018, held in Hefei, China, in September 2018. The 209 regular papers presented together with 20 special session papers were carefully reviewed and selected from 452 submissions. The papers cover topics such as: multimedia content analysis; multimedia signal processing and communications; and multimedia applications and services.
Image Analysis and Processing - ICIAP 2023 Workshops
Author: Gian Luca Foresti
Publisher: Springer Nature
ISBN: 3031510267
Category : Computers
Languages : en
Pages : 515
Book Description
The two-volume set LNCS 14365 and 14366 constitutes the papers of workshops hosted by the 22nd International Conference on Image Analysis and Processing, ICIAP 2023, held in Udine, Italy, in September 2023. In total, 72 workshop papers and 10 industrial poster session papers have been accepted for publication. Part II of the set, volume 14366, contains 41 papers from the following workshops:– Medical Imaging Hub:• Artificial Intelligence and Radiomics in Computer-Aided Diagnosis (AIR-CAD)• Multi-Modal Medical Imaging Processing (M3IP)• Federated Learning in Medical Imaging and Vision (FedMed)– Digital Humanities Hub:• Artificial Intelligence for Digital Humanities (AI4DH)• Fine Art Pattern Extraction and Recognition (FAPER)• Pattern Recognition for Cultural Heritage (PatReCH)• Visual Processing of Digital Manuscripts: Workflows, Pipelines, BestPractices (ViDiScript)
Publisher: Springer Nature
ISBN: 3031510267
Category : Computers
Languages : en
Pages : 515
Book Description
The two-volume set LNCS 14365 and 14366 constitutes the papers of workshops hosted by the 22nd International Conference on Image Analysis and Processing, ICIAP 2023, held in Udine, Italy, in September 2023. In total, 72 workshop papers and 10 industrial poster session papers have been accepted for publication. Part II of the set, volume 14366, contains 41 papers from the following workshops:– Medical Imaging Hub:• Artificial Intelligence and Radiomics in Computer-Aided Diagnosis (AIR-CAD)• Multi-Modal Medical Imaging Processing (M3IP)• Federated Learning in Medical Imaging and Vision (FedMed)– Digital Humanities Hub:• Artificial Intelligence for Digital Humanities (AI4DH)• Fine Art Pattern Extraction and Recognition (FAPER)• Pattern Recognition for Cultural Heritage (PatReCH)• Visual Processing of Digital Manuscripts: Workflows, Pipelines, BestPractices (ViDiScript)
3d Online Multimedia And Games: Processing, Visualization And Transmission
Author: Anup Basu
Publisher: World Scientific
ISBN: 9814475777
Category : Computers
Languages : en
Pages : 369
Book Description
Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.
Publisher: World Scientific
ISBN: 9814475777
Category : Computers
Languages : en
Pages : 369
Book Description
Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.
Advances in Multimedia Information Processing, PCM 2012
Author: Ming-Ting Sun
Publisher: Springer
ISBN: 3642347789
Category : Computers
Languages : en
Pages : 900
Book Description
This book constitutes the proceedings of the 13th Pacific Rim Conference on Multimedia, held in Singapore during December 4-6, 2012. The 59 revised full papers presented were carefully reviewed and selected from 106 submissions for the main conference and are accompanied by 23 presentations of 4 special sessions. The papers are organized in topical sections on multimedia content analysis, image and video processing, video coding and multimedia information processing, image/video processing and analysis, video coding and multimedia system, advanced image and video coding, cross media learning with structural priors, as well as efficient multimedia analysis and utilization.
Publisher: Springer
ISBN: 3642347789
Category : Computers
Languages : en
Pages : 900
Book Description
This book constitutes the proceedings of the 13th Pacific Rim Conference on Multimedia, held in Singapore during December 4-6, 2012. The 59 revised full papers presented were carefully reviewed and selected from 106 submissions for the main conference and are accompanied by 23 presentations of 4 special sessions. The papers are organized in topical sections on multimedia content analysis, image and video processing, video coding and multimedia information processing, image/video processing and analysis, video coding and multimedia system, advanced image and video coding, cross media learning with structural priors, as well as efficient multimedia analysis and utilization.
Non-Invasive Health Systems based on Advanced Biomedical Signal and Image Processing
Author: Adel Al-Jumaily
Publisher: CRC Press
ISBN: 100383812X
Category : Technology & Engineering
Languages : en
Pages : 502
Book Description
This book contains up-to-date noninvasive monitoring and diagnosing systems closely developed by a set of scientists, engineers, and physicians. The chapters are the results of different biomedical projects and theoretical studies that were coupled by simulations and real-world data. Non-Invasive Health Systems based on Advanced Biomedical Signal and Image Processing provides a multifaceted view of various biomedical and clinical approaches to health monitoring systems. The authors introduce advanced signal- and image-processing techniques as well as other noninvasive monitoring and diagnostic systems such as inertial sensors in wearable devices and novel algorithm-based hybrid learning systems for biosignal processing. The book includes a discussion of designing electronic circuits and systems for biomedical applications and analyzes several issues related to real-world data and how they relate to health technology including ECG signal monitoring and processing in the operating room. The authors also include detailed discussions of different systems for monitoring various conditions and diseases including sleep apnea, skin cancer, deep vein thrombosis, and prosthesis controls. This book is intended for a wide range of readers including scientists, researchers, physicians, and electronics and biomedical engineers. It will cover the gap between theory and real life applications.
Publisher: CRC Press
ISBN: 100383812X
Category : Technology & Engineering
Languages : en
Pages : 502
Book Description
This book contains up-to-date noninvasive monitoring and diagnosing systems closely developed by a set of scientists, engineers, and physicians. The chapters are the results of different biomedical projects and theoretical studies that were coupled by simulations and real-world data. Non-Invasive Health Systems based on Advanced Biomedical Signal and Image Processing provides a multifaceted view of various biomedical and clinical approaches to health monitoring systems. The authors introduce advanced signal- and image-processing techniques as well as other noninvasive monitoring and diagnostic systems such as inertial sensors in wearable devices and novel algorithm-based hybrid learning systems for biosignal processing. The book includes a discussion of designing electronic circuits and systems for biomedical applications and analyzes several issues related to real-world data and how they relate to health technology including ECG signal monitoring and processing in the operating room. The authors also include detailed discussions of different systems for monitoring various conditions and diseases including sleep apnea, skin cancer, deep vein thrombosis, and prosthesis controls. This book is intended for a wide range of readers including scientists, researchers, physicians, and electronics and biomedical engineers. It will cover the gap between theory and real life applications.
Sensors and Techniques for 3D Object Modeling in Underwater Environments
Author: Fabio Menna
Publisher: MDPI
ISBN: 3038422223
Category : Technology & Engineering
Languages : en
Pages : 389
Book Description
This book is a printed edition of the Special Issue "Sensors and Techniques for 3D Object Modeling in Underwater Environments" that was published in Sensors
Publisher: MDPI
ISBN: 3038422223
Category : Technology & Engineering
Languages : en
Pages : 389
Book Description
This book is a printed edition of the Special Issue "Sensors and Techniques for 3D Object Modeling in Underwater Environments" that was published in Sensors
3D Face Processing
Author: Zhen Wen
Publisher: Springer Science & Business Media
ISBN: 1402080476
Category : Computers
Languages : en
Pages : 146
Book Description
3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.
Publisher: Springer Science & Business Media
ISBN: 1402080476
Category : Computers
Languages : en
Pages : 146
Book Description
3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.