3D Game Alchemy for Doom, Doom II, Heretic and Hexen

3D Game Alchemy for Doom, Doom II, Heretic and Hexen PDF Author: Steve Benner
Publisher:
ISBN: 9780672309359
Category : Computers
Languages : en
Pages : 758

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Book Description
Don't just play Doom, create your own Doom, Doom II, Heretic, and Hexen worlds and creatures with the new and updated tools included in this package. The book contains 700 pages of expert step-by-step advice on how to use the included softwre to modify game worlds.

3D Game Alchemy for Doom, Doom II, Heretic and Hexen

3D Game Alchemy for Doom, Doom II, Heretic and Hexen PDF Author: Steve Benner
Publisher:
ISBN: 9780672309359
Category : Computers
Languages : en
Pages : 758

Get Book Here

Book Description
Don't just play Doom, create your own Doom, Doom II, Heretic, and Hexen worlds and creatures with the new and updated tools included in this package. The book contains 700 pages of expert step-by-step advice on how to use the included softwre to modify game worlds.

American Book Publishing Record

American Book Publishing Record PDF Author:
Publisher:
ISBN:
Category : Books
Languages : en
Pages : 300

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Book Description


The Doom Hacker's Guide

The Doom Hacker's Guide PDF Author: Hank Leukart
Publisher: Mis Press
ISBN: 9781558284289
Category : Computers
Languages : en
Pages : 299

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Book Description
Teaching tricks and techniques for customizing the DOOM environment, a definitive guide covers DOOM and DOOM II, explains IWADs and PWADs, explores DEU, DMAUD, DMMUSIC, DMGRAPH, and DeHackEd, and discusses creating levels for one player and multiplayer games. Original. (Beginner).

A Guide to Japanese Role-Playing Games

A Guide to Japanese Role-Playing Games PDF Author: Bitmap Books
Publisher:
ISBN: 9781838019143
Category :
Languages : en
Pages : 0

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Book Description


TechGnosis

TechGnosis PDF Author: Erik Davis
Publisher: North Atlantic Books
ISBN: 1583949305
Category : Computers
Languages : en
Pages : 457

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Book Description
TechGnosis is a cult classic of media studies that straddles the line between academic discourse and popular culture; it appeals to both those secular and spiritual, to fans of cyberpunk and hacker literature and culture as much as new-thought adherents and spiritual seekers How does our fascination with technology intersect with the religious imagination? In TechGnosis—a cult classic now updated and reissued with a new afterword—Erik Davis argues that while the realms of the digital and the spiritual may seem worlds apart, esoteric and religious impulses have in fact always permeated (and sometimes inspired) technological communication. Davis uncovers startling connections between such seemingly disparate topics as electricity and alchemy; online roleplaying games and religious and occult practices; virtual reality and gnostic mythology; programming languages and Kabbalah. The final chapters address the apocalyptic dreams that haunt technology, providing vital historical context as well as new ways to think about a future defined by the mutant intermingling of mind and machine, nightmare and fantasy.

DOOM

DOOM PDF Author: Dan Pinchbeck
Publisher: University of Michigan Press
ISBN: 0472051911
Category : Games & Activities
Languages : en
Pages : 199

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Book Description
A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today

Tricks of the Doom Programming Gurus

Tricks of the Doom Programming Gurus PDF Author: Steve Benner
Publisher: Sams
ISBN:
Category : Computers
Languages : en
Pages : 946

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Book Description
This all-inclusive source for creating WAD, PWAD, and other files for use with DOOM covers the most popular utilities available. It also serves as a tutorial for creating a new world to play in DOOM. The CD contains all the utilities and programs necessary to customize and create new worlds for DOOM.

Doom Battlebook

Doom Battlebook PDF Author: Rick Barba
Publisher: Prima Games
ISBN: 9780761503620
Category : Games & Activities
Languages : en
Pages : 292

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Book Description
Secret experiments on Mars' moon Phobos have torn open a hole in space, swallowing its companion moon Deimos and letting loose all the imps, demons, lost souls, monsters, and mutantsfrom hell. As a space trooper with a variety of weapons and technological artifacts at your disposal, it all comes down to tough-slugging battle tactics, lightning reflexes, and superior maneuvers of all kinds. Will you defeat the evil hordes, or fall in gruesome defeat? Get the inside tips in the "Doom Battlebook" and your destiny is secure! This book gives you: Hints, clues, and outright solutions to all of the cruelly mind-bending puzzles Strategies to help you get more bang out of each of your weapons Maps showing all the mazes and hidden rooms Coverage of all nine new levels of play, including the secret level!Know thine enemy! Why walk into battle like a lamb to the slaughter? "Doom Battlebook" gives you the power to wipe out the evil minions for good!

The Ultimate History of Video Games

The Ultimate History of Video Games PDF Author: Steven L. Kent
Publisher: Turtleback Books
ISBN: 9780613918848
Category :
Languages : en
Pages : 0

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Book Description


Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus PDF Author: André LaMothe
Publisher: Sams Publishing
ISBN: 9780672323690
Category : Computers
Languages : en
Pages : 1092

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Book Description
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.