365 RPG Dungeon Prompts

365 RPG Dungeon Prompts PDF Author: Christina Routon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781717327246
Category :
Languages : en
Pages : 270

Get Book Here

Book Description
Design rooms to use in home-brew role-playing game adventures. After each room or area is designed, they can be mixed and matched over and over again to create new dungeons and adventures. Each page contains a prompt, a block of graph paper for the design, and space to make notes about the design and its potential use in adventures.

365 RPG Dungeon Prompts

365 RPG Dungeon Prompts PDF Author: Christina Routon
Publisher: Createspace Independent Publishing Platform
ISBN: 9781717327246
Category :
Languages : en
Pages : 270

Get Book Here

Book Description
Design rooms to use in home-brew role-playing game adventures. After each room or area is designed, they can be mixed and matched over and over again to create new dungeons and adventures. Each page contains a prompt, a block of graph paper for the design, and space to make notes about the design and its potential use in adventures.

The Worldbuilder's Journal of Legendary Adventures (Dungeons & Dragons)

The Worldbuilder's Journal of Legendary Adventures (Dungeons & Dragons) PDF Author: Official Dungeons & Dragons Licensed
Publisher: Clarkson Potter Publishers
ISBN: 1984824635
Category : Games & Activities
Languages : en
Pages : 370

Get Book Here

Book Description
An official Dungeons & Dragons journal featuring 365 writing prompts to help role-players of all levels get their creative juices flowing. Building something from scratch is exciting, but it can also be a challenge. Within this journal lie 365 prompts to help you start your journey. Every page will steer you to strengthening the details of your world, whether you're playing within the vast Dungeons & Dragons cosmos or creating a landscape of your own design. You'll encounter insightful questions that encourage you to delve deep into the backstories of your characters and their enemies, and what drives them to a life of adventure. You'll also see prompts that reference D&D myths and legends, some familiar and others more obscure. Answer them as best you can or let them be the spark that starts your journey into the endless realms of D&D lore. Above all, this guided journal, like D&D itself, is driven by your imagination. There are no wrong answers, paths, or rolls here (though once the game begins there are no guarantees). Nor do you need to be a master storyteller, writer, or artist. You just need to aspire to create and have the courage to build something you may have never before imagined.

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457

Get Book Here

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Monsters, Aliens, and Holes in the Ground

Monsters, Aliens, and Holes in the Ground PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457

Get Book Here

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.

Keep Creating

Keep Creating PDF Author: Sketchbooks by Sketchbooks by BeeJayDel
Publisher:
ISBN: 9781095784419
Category :
Languages : en
Pages : 368

Get Book Here

Book Description
Getting better at drawing takes practice! The best way to improve as an artist is to draw EVERY DAY, so we made this sketchbook with that in mind! Each page in this journal gets its own drawing prompt, giving you tons of room to make your creations come to life (no cramming multiple prompts onto one page like those other drawing books out there!) One of the hardest things to do as an artist is coming up with ideas to draw. This book takes the guesswork out of wondering what to create, leaving you more time to do what matters...DRAWING! With entries like "pig playing poker," "meditating monk," and "pineapple wearing sunglasses," you won't be stuck drawing boring prompts for a year! Great for all ages and experience levels...it doesn't matter if you are just starting out or looking to continue your artistic journey, drawing every day is the best way to improve your skills! This sketchbook is the perfect gift for so many occasions! Kids, teens and adults will love this book that is sure to get the creative juices flowing! (*Note-each page contains a drawing prompt phrase and blank area to draw. This book does not teach you how to draw, nor does it show examples. Drawing prompt books are intended to inspire the artist with a daily subject in order for them to stay motivated and to create their own masterpiece!)

625+ Easy Digital Product Ideas For Earning Passive Income While You Sleep

625+ Easy Digital Product Ideas For Earning Passive Income While You Sleep PDF Author: Om Prakash Saini
Publisher: Om Prakash Saini
ISBN:
Category : Business & Economics
Languages : en
Pages : 397

Get Book Here

Book Description
Embark on a journey of endless possibilities with "625+ Easy Digital Product Ideas For Earning Passive Income While You Sleep." This book is your ultimate guide to unlocking the world of online entrepreneurship without breaking a sweat. Packed with over 625 simple and lucrative digital product ideas, it covers a wide range of categories like Ebooks and Written Content, Online Courses, Printables, Stock Photos, Videos, Audio Products, Software, 3D Models, Web Development Resources, and more. Whether you're a seasoned digital entrepreneur or a newbie looking to make money while you snooze, this book has something for everyone. Dive into the realm of passive income and discover how to turn your creativity into cash. From crafting engaging Ebooks to developing user-friendly applications, the book is a treasure trove of inspiration. With clear and accessible language, it breaks down complex ideas, making it perfect for anyone ready to take the leap into the world of online income. Don't just dream about financial freedom – make it a reality with "625+ Easy Digital Product Ideas For Earning Passive Income While You Sleep." Your journey to success starts now!

Maker

Maker PDF Author: Ibenholt Notebooks Ibenholt Notebooks & Journals
Publisher:
ISBN: 9781708363796
Category :
Languages : en
Pages : 192

Get Book Here

Book Description
Maker - World Builder & Campaign Creator. Maker is a 190-page RPG World Builder and Campaign Planner. Maker includes prompts and guidelines that lets you create your world from scratch or populate an existing setting with your own Adventures, Dungeons, NPC's, and much more. Maker is an excellent tool for game masters and is designed to be a reference source throughout your entire campaign. RPG World Builder World Description and Hexagon Map. History & Legends. Languages & Religion. Magic Systems & Technology. Worldwide Events & Conflicts. Cultures & Races. Nations. Settlements (dot grid maps) Factions & Societies. Dungeons & Structures (dot grid maps). Artifacts & Magic Items. RPG Campaign Creator Campaign description & Basic Info. Major Villians & Factions. Campaign Notes. NPC's Quests. Sessions. Notes. General book information Custom Table of Contents to be filled out by the GM. 8.5 x 11 size. Matte Softcover. Good Quality Writing Paper. Maker - The Worldbuilder is the perfect gift for Game Masters and Players of any RPG System.

The Book of Holding (Dungeons & Dragons)

The Book of Holding (Dungeons & Dragons) PDF Author: Official Dungeons & Dragons Licensed
Publisher: Clarkson Potter Publishers
ISBN: 1984824619
Category : Art
Languages : en
Pages : 146

Get Book Here

Book Description
This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.

Designing Virtual Worlds

Designing Virtual Worlds PDF Author: Richard A. Bartle
Publisher: New Riders
ISBN: 9780131018167
Category : Computers
Languages : en
Pages : 768

Get Book Here

Book Description
This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Artificial Intelligence and Games

Artificial Intelligence and Games PDF Author: Georgios N. Yannakakis
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350

Get Book Here

Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.