Author: Pierre Berloquin
Publisher: Courier Dover Publications
ISBN: 0486789586
Category : Mathematics
Languages : en
Pages : 164
Book Description
Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist forLe Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. Includes solutions.
100 Numerical Games
Author: Pierre Berloquin
Publisher: Courier Dover Publications
ISBN: 0486789586
Category : Mathematics
Languages : en
Pages : 164
Book Description
Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist forLe Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. Includes solutions.
Publisher: Courier Dover Publications
ISBN: 0486789586
Category : Mathematics
Languages : en
Pages : 164
Book Description
Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist forLe Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. Includes solutions.
100 Numerical Games
Author: Pierre Berloquin
Publisher: Courier Dover Publications
ISBN: 0486805697
Category : Mathematics
Languages : en
Pages : 164
Book Description
Follow the hour hand and minute hand of a clock for 24 hours. How many times do they form a right angle? Timothy's house has several rooms, each of which has an even number of doors, including doors that lead outside. Is the number of outside doors even or odd? Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist for Le Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. All puzzles are clearly stated and accurately answered at the back of the book ― and they're great fun to consider, whether you crack them or not. Includes a Foreword by Martin Gardner.
Publisher: Courier Dover Publications
ISBN: 0486805697
Category : Mathematics
Languages : en
Pages : 164
Book Description
Follow the hour hand and minute hand of a clock for 24 hours. How many times do they form a right angle? Timothy's house has several rooms, each of which has an even number of doors, including doors that lead outside. Is the number of outside doors even or odd? Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist for Le Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. All puzzles are clearly stated and accurately answered at the back of the book ― and they're great fun to consider, whether you crack them or not. Includes a Foreword by Martin Gardner.
My Book of Number Games 1-70
Author: Kumon Publishing
Publisher: Kumon Publishing North America
ISBN: 9781934968451
Category : Numbers, Natural
Languages : en
Pages : 80
Book Description
Our UK Commonwealth Editions have been reexamined to see how they align with UK education standards. Kumon offers four titles that support the Early Years Learning Stage curriculum and four titles that support Key Stage 1 curriculum. Give your child an edge in education with Kumon Workbooks.
Publisher: Kumon Publishing North America
ISBN: 9781934968451
Category : Numbers, Natural
Languages : en
Pages : 80
Book Description
Our UK Commonwealth Editions have been reexamined to see how they align with UK education standards. Kumon offers four titles that support the Early Years Learning Stage curriculum and four titles that support Key Stage 1 curriculum. Give your child an edge in education with Kumon Workbooks.
The Mathematics of Games
Author: John D. Beasley
Publisher: Courier Corporation
ISBN: 9780486449760
Category : Mathematics
Languages : en
Pages : 0
Book Description
Lucid, instructive, and full of surprises, this book examines how simple mathematical analysis can throw unexpected light on games of every type, from poker to golf to the Rubik's cube. 1989 edition.
Publisher: Courier Corporation
ISBN: 9780486449760
Category : Mathematics
Languages : en
Pages : 0
Book Description
Lucid, instructive, and full of surprises, this book examines how simple mathematical analysis can throw unexpected light on games of every type, from poker to golf to the Rubik's cube. 1989 edition.
Mathematical Brain Benders
Author: Stephen Barr
Publisher: Courier Corporation
ISBN: 9780486242606
Category : Games & Activities
Languages : en
Pages : 242
Book Description
Challenge yourself with over 100 fresh paradoxes, puzzles, riddles, conundrums, word and number games for the jaded, skeptical puzzlist. Over 100 pages of comprehensive answers. Approximately 300 illustrations. "Excellent collection of unusual, offbeat, and completely original puzzles." ? Scientific American.
Publisher: Courier Corporation
ISBN: 9780486242606
Category : Games & Activities
Languages : en
Pages : 242
Book Description
Challenge yourself with over 100 fresh paradoxes, puzzles, riddles, conundrums, word and number games for the jaded, skeptical puzzlist. Over 100 pages of comprehensive answers. Approximately 300 illustrations. "Excellent collection of unusual, offbeat, and completely original puzzles." ? Scientific American.
Essential Mathematics for Games and Interactive Applications
Author: James M. Van Verth
Publisher: CRC Press
ISBN: 0123742978
Category : Art
Languages : en
Pages : 706
Book Description
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Publisher: CRC Press
ISBN: 0123742978
Category : Art
Languages : en
Pages : 706
Book Description
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Simple Cross Number Puzzle Book Large Print
Author: Puzzre
Publisher:
ISBN:
Category :
Languages : en
Pages : 108
Book Description
Simple Cross Number is constructed on a crossword grid just like a standard crossword, but the digits 1 to 9 are used instead of the letters of the alphabet. In a Cross Number Puzzle, the Across and Down clues are sums, subtraction, multiplication, or division of the digits in the across and down words. The rules are simple: 1.The empty cells should contain numbers from 1 through 9 2.The clues in the rightmost cell and the lowest cell tells the sums, subtraction, multiplication, or division of the numbers before that clue. (on the right or down) 3.The numbers in empty cells must be unique. No number should be used more than once. 4. Use regular math order of operations ( x ÷ precedes + - ) Book features: This book contains 180 Cross Number Puzzles Large-print Book. very easy to read, and fill out. Large and Easy To Read Font 2 puzzles per page, solving could be easy on your eyes An answer key for each puzzle Puzzles are printed on high-quality white paper, size 8,5 x 11 inches By using this selection of sudoku puzzle books you would experience enhanced brain capabilities for example focus, logical thinking, and memory. Perfect puzzle book collections as a special gift for your loved ones Choose your book today by clicking on the BUY NOW button at the top of this page. Get Your Book NOW!
Publisher:
ISBN:
Category :
Languages : en
Pages : 108
Book Description
Simple Cross Number is constructed on a crossword grid just like a standard crossword, but the digits 1 to 9 are used instead of the letters of the alphabet. In a Cross Number Puzzle, the Across and Down clues are sums, subtraction, multiplication, or division of the digits in the across and down words. The rules are simple: 1.The empty cells should contain numbers from 1 through 9 2.The clues in the rightmost cell and the lowest cell tells the sums, subtraction, multiplication, or division of the numbers before that clue. (on the right or down) 3.The numbers in empty cells must be unique. No number should be used more than once. 4. Use regular math order of operations ( x ÷ precedes + - ) Book features: This book contains 180 Cross Number Puzzles Large-print Book. very easy to read, and fill out. Large and Easy To Read Font 2 puzzles per page, solving could be easy on your eyes An answer key for each puzzle Puzzles are printed on high-quality white paper, size 8,5 x 11 inches By using this selection of sudoku puzzle books you would experience enhanced brain capabilities for example focus, logical thinking, and memory. Perfect puzzle book collections as a special gift for your loved ones Choose your book today by clicking on the BUY NOW button at the top of this page. Get Your Book NOW!
Let's Play Math
Author: Denise Gaskins
Publisher: Tabletop Academy Press
ISBN: 1892083248
Category : Education
Languages : en
Pages : 288
Book Description
Publisher: Tabletop Academy Press
ISBN: 1892083248
Category : Education
Languages : en
Pages : 288
Book Description
On Numbers and Games
Author: John H. Conway
Publisher: CRC Press
ISBN: 1439864152
Category : Mathematics
Languages : en
Pages : 253
Book Description
Originally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class that includes both real numbers and ordinal numbers: surreal numbers. The second edition presents developments in mathematical game theory, focusing on surreal numbers and the additive theory of partizan games.
Publisher: CRC Press
ISBN: 1439864152
Category : Mathematics
Languages : en
Pages : 253
Book Description
Originally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class that includes both real numbers and ordinal numbers: surreal numbers. The second edition presents developments in mathematical game theory, focusing on surreal numbers and the additive theory of partizan games.
Amusements in Mathematics
Author: Henry Ernest Dudeney
Publisher: BoD – Books on Demand
ISBN: 3752309725
Category : Fiction
Languages : en
Pages : 678
Book Description
Reproduction of the original: Amusements in Mathematics by Henry Ernest Dudeney
Publisher: BoD – Books on Demand
ISBN: 3752309725
Category : Fiction
Languages : en
Pages : 678
Book Description
Reproduction of the original: Amusements in Mathematics by Henry Ernest Dudeney